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Initializing....
Raid Planets
Steal economic and scientific resources
Exploit
Conquer Sector
Capture a sector and expand your empire
Expand
Bomb Aliens
Destroy enemies installation to lower threat
Exterm.
Scout Empire
Search for artifacts to improve your civilization
Explore

Milky Way: -/100
Threat Level: -
X
COLONY MANAGEMENT
Planetary construction
Available workforce: 0
Global production efficiency from overworking: 0%
1
Research
+0/s
More research facilities will produce breakthroughs faster
Build
1
Services
+0/s
Increase the empire economic production
Build
1
Production
+0/s
More factories to maintain a larger fleet
Build
0
Ringworlds
Increase the workforce from each sector
Build
0
Terraforming
Improved geo-engineering reduce facilities building cost
Build
0
Robots
Automatons increase production of all your facilities.
Build
Notable Colonies
These planet grow into relevance thanks to your empire expansion - they emerge randomly at the rate of one per ten sectors.
For every level gained a colony gifts you artifacts and provides a larger workforce.
Stability increase every time you do an action in line with the colony politics, decreases every other action taken.
If you ignore them long enough, they will secede or even cause a civil war.
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EMPIRE MANAGEMENT
Galaxy Informations
Name: -
Galaxy threat multiplier: -
Galaxy artifact multiplier: -
Galaxy science multiplier: -
Controlled sectors: -/100
Control 100 sector to reach the next galaxy
Civics Improvements
Artifacts can boost your empire in various ways.
A revolution is needed to start a new utopia!
You have 0 artifacts.
Secede
Fund a new independent colony losing all buildings but enacting all the civic advancements discovered via artifacts
Reset
All your sectors
Multiverse Key
Copy the key or paste one then click travel
Travel
Enter a new dimension
X
CURRENT THREATS
Galaxy map
marked sectors give a +10% bonus to relevant production upon capture.
< Aliens >
Vanilla
Expand
Expected enemy level:
Expected enemy strength:
Chance to recover artifact:
Explore
Expected enemy level:
Expected enemy strength:
Chance to recover artifact:
Exterminate
Expected enemy level:
Expected enemy strength:
Chance to recover artifact:
Exploit
Expected enemy level:
Expected enemy strength:
Chance to recover artifact:
Last combat analysis
Initial fleet sizes hull
Damage potential comparison
Total battle damage dealt
Battle performance
Enemy ship classes
X
SHIP MANAGEMENT
Research
Upgrade your ships and unlock new hulls.
Current shipset: < 1 >
Fleet composition
Set production targets for your fleet. Unallocated maintenance: /s
Projected fleet strength:

NO
OK